Cite this DOI
10.46243/jst.2022.v7.i08.pp24-35 · What Makes Good Research in Software Engineering
APA (7th edition)
V Kalyani, V. K. (2022). What Makes Good Research in Software Engineering. *Journal of Science & Technology*, *7*(8), 24–35. https://doi.org/10.46243/jst.2022.v7.i08.pp24-35
⬇ text Italics are shown as *asterisks* in plain text — the journal or book title and the volume.
BibTeX
@article{vkalyani2022what,
author = {V Kalyani, V Kalyani},
title = {{What Makes Good Research in Software Engineering}},
journal = {Journal of Science \& Technology},
year = {2022},
month = {oct},
volume = {7},
number = {8},
pages = {24--35},
publisher = {Longman Publishers},
issn = {2456-5660},
doi = {10.46243/jst.2022.v7.i08.pp24-35},
url = {https://doi.org/10.46243/jst.2022.v7.i08.pp24-35},
language = {en},
abstract = {This paper discusses challenges and opportunities in engineering education, in particular in the area of control and automation, that have been made possible through advanced IT systems and Internet. The paper reviews different types of didactic plants that evolved hands -on and simulated labs, both local as remotely accessed, to mixed reality and virtual world labs, where student avatars are used to i ncrease the sense of reality and promote collaboration. As experience shows that alone the use of such didactic plants is not enough to ensure success in the learning process and that their integration into e- learning environments is important, the main characteristics of Computer Supported Collaborative Environments (CSCE) are discussed and some relevant initiatives in this area are reviewed. The paper also describes an e-learning system developed by the authors, which has been successfully applied to several automation engineering courses in Brazil}
}RIS (EndNote, Zotero, Mendeley)
TY - JOUR TI - What Makes Good Research in Software Engineering AU - V Kalyani, V Kalyani JO - Journal of Science & Technology PY - 2022 DA - 2022/10/27/ VL - 7 IS - 8 SP - 24 EP - 35 PB - Longman Publishers SN - 2456-5660 LA - en AB - This paper discusses challenges and opportunities in engineering education, in particular in the area of control and automation, that have been made possible through advanced IT systems and Internet. The paper reviews different types of didactic plants that evolved hands -on and simulated labs, both local as remotely accessed, to mixed reality and virtual world labs, where student avatars are used to i ncrease the sense of reality and promote collaboration. As experience shows that alone the use of such didactic plants is not enough to ensure success in the learning process and that their integration into e- learning environments is important, the main characteristics of Computer Supported Collaborative Environments (CSCE) are discussed and some relevant initiatives in this area are reviewed. The paper also describes an e-learning system developed by the authors, which has been successfully applied to several automation engineering courses in Brazil DO - 10.46243/jst.2022.v7.i08.pp24-35 UR - https://doi.org/10.46243/jst.2022.v7.i08.pp24-35 ER -
CSL-JSON
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} ⬇ .json What citeproc and reference managers read; the DOI system hands it out for Accept: application/vnd.citationstyles.csl+json, and so does this registry's resolver.
From the record as registered (version 2) — the record and its history. Programs: https://registry.smartscholars.in/api.php?action=cite&doi=10.46243%2Fjst.2022.v7.i08.pp24-35 gives all four in one JSON answer.
